SONGQUEST Devlog #01 - Sprite Tests & Thoughts on Palettes
testing out various and sundry approaches to stylization today; seem to have settled on a pseudo-8-bit palette (7 colours + 1 transparency).
that translates, roughly, to 4 shades of green, black, white, and an accent colour. diligently checking each set of sprites w/ my completely colorblind sweetheart, too. these are not bang-on Game Boy Pocket colours; slightly more blue but hopefully easy on the eyes.
VERY pleased w the results of yesterday's font testing; it looks slick, gorgeous and just a bit odd in a good way. look at my stupid linguist ass using a fucken, 450 year old version of the ampersand bc it reads easy.
also attached to this post is a potentially finalized mix of the tutorial theme. funky fat basslines comin' right atcha. bonus: test mix of the first save point!
love and other indoor sports,
~v-k-t
P.S. clickthru to BANDCAMP where you can stream a few other demo trax as well.
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SONGQUEST
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Status | In development |
Author | vkl rose |
Genre | Role Playing, Adventure |
Tags | 2D, Adult, Fantasy, Indie, Pixel Art, Retro, Singleplayer, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- SONGQUEST Devlog #02 - Order of OperationsJan 11, 2024
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